Designing a class of unique, stand-out antagonists for the world of Columbia was a long road, but in the end these characters are some of my favorite creations.
Handyman / mood piece
Handyman / pathos piece
Handyman / first draft
Handyman / hand study
Handyman / redux
Handyman / redux
Handyman / revisited
Handyman / final
Vox Handyman
Handyman / BioShock Infinite Heavy Hitters Part 2
Boys of Silence / early draft
Boys of Silence / mood piece
Boys of Silence / final
Boys of Silence / BioShock Infinite Heavy Hitters Part 3
Motorized Patriot / the one that stuck
Motorized Patriot / studies
Motorized Patriot / face study
Motorized Patriot / final
Motorized Patriot / model sheet
Motorized Nightmare
Founding Fathers
Motorized Patriot / BioShock Infinite Heavy Hitters Part 1
Siren
Siren / BioShock Infinite Heavy Hitters Part 4
Songbird
It's a bird... It's a plane...
Designing a monstrosity that was both Iconic yet different from Bioshock's Big Daddy was one tough bill. After many drafts and a little bit of hair-pulling, the Songbird as we know him finally emerged.
Songbird / first draft
Songbird / first flight
Songbird / mood piece
Songbird / expression study
Songbird / suit details
Songbird / wing mechanics
Songbird / wing mechanics
Songbird / orthographics
Songbird / wing study
Songbird / harness
Songbird head study
Songbird / final
Columbia
Group Shot
Slate / Zealot of the Lady / Carnival Devil
Group Shot
Daisy Fitzroy / Baseball Girl / Founder
Group Shot
VOX / Slate's Men / Female Assassin
Comstock
Young Elizabeth
Hall of Heroes Guards
Founders Flak Armor
Iron Mask
Vox Flak Armor
Boardwalk
Boardwalk
Finkton Workers
Candyman
Children
Set Pieces
Fleshing out the world with it's own unique advertisements and products has always been a really, enjoyable part of the Bioshock series.
Vigor Bottles
Skyhook / concept sketch
Skyhook / final concept
Silver Eagle / concept
Fink / concepts
Comstock vs. The Hydra / statue concept
Liz Examination Table / concept
Salts Bottle & Dispenser / concepts
Comstock Welcome Statue concept
Boardwalk Souvenirs / concepts
Founders Parade Balloons / concepts
Penny Arcade Machine / concepts
Door Box / concept
Devil's Kiss advertisement
Skyhook Advertisement / concept
Icons
Over the years I've grown to love switching between frantically drafting monsters, to taking the more methodical approach that's required when you draft complex sentiments into a simple, iconic graphics.
Vigor Icons
Achievement Icons
Achievements Icons
Weapons Icons
Marketing
My favorite marketing piece is the old-timey Game Informer Magazine cover series that I painted. I loved the fact that we were allowed to go all-out with these illustrations, between the faux-aging and incorporation of a header with a Saturday Evening Post aesthetic.
Box Cover Art
Songbird & Elizabeth / magazine cover series illustration
Murder of Crows / magazine cover series illustration
Handyman / magazine cover series illustration
magazine cover art concept
Songbird / box spot illustration
Clash in the Clouds promo illustration
Table of Goods
To stand my Boys of Silence design realized in plastic next to a vintage Hulk figure was a dream come true.
Game Informer Magazine cover series
Art Book
Vigor Icon Graphic Tee
Vigor badges
Songbird Collectors Statue
NECA figures
Franklin motorized patriot variant
NECA Skyhook prop
Collector's Vigor Bottle
Hero Clicks
NECA Songbird plushie
Songbird Life-size Convention Statue
Songbird Life-size Convention Statue
Songbird Life-size Convention Statue
Burial at Sea
Returning to Rapture for the DLC was a welcome departure. Experiencing the fabled, underwater utopia in all its glory was truly amazing – but where I had the most fun was helping to flesh out the city's dark side.